using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("GUILayerWrapper")]
	public class GUILayerWrapper : EngineComponentWrapper
	{
		public GUILayerWrapper(IntPtr address, string className)
			: base(address, className)
		{
		}

		public GUILayerWrapper(IntPtr address)
			: this(address, "GUILayerWrapper")
		{
		}
	}
}
